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Refuge is a Live Action Role Playing system based in the world of Thesia. Refuge is an ambitious mid fantasy role playing game set during the aftermath of human civilizations recent fall and carries influences from Roman, Greek, Celtic and Egyptian societies.
Cast into the wilds and left to fend for themselves against all manner of enemies from the native barbaric elves to the indomitable rule of nature herself, humanity survives as a shadow of what it once was searching through the refuse of its civilization for the means in which to survive. Drawn together into communities the players of Refuge will take on challenges both physical and mental in an effort to survive. Idealists will rise to create factions and direct humanity towards whatever destiny will await them.
Refuge aims to provide its players with a different setting in which to immerse themselves, races are similar to what experienced players have come to expect but with poignant differences. The rules are aimed to maximize the potential for player interaction, trade and smooth game play. Combat will as expected be prevalent within the game and so far has proven to be both short and bloody. The ability to harness and bind spirits to your very whim is present in the form of magical rituals.
Characters of all trades are required within the harsh world of Thesia. Coin is smelted down into cutlery and the nobility find themselves cast aside in favor of those with more practical skills. A new social hierarchy of personal skill and ability is forming. As players progress in their crafts; be they carpenters or hunters they will be given the opportunity to express their craft within the game itself, whether it is creating a field hospital or collecting actual herbs for use in healing and medicine.
From the moment you set up camp within the 'caravan' in which the game is set Refuge hopes to bring you into a living breathing world, where the answer to every question can not always be found at the point of a sword.
to a world
you do not know
welcome to Thesia...